I'm starting to hate myself because of not finding enough time to share things with you guys. But you have to understand that all of what I do won't matter unless I show some achievements. Which means I need to post a game to App Store and start getting at least some income! I don't think I'll manage to share any useful information about how I do that yet. It's just that informative posts take a lot of time and energy, while reporting posts are like a simple chat with a friend. I hope you understand me. I will still try to share some information, but not as much as I would like to.
Now let me tell you a few words about how the study and game-dev process is going.
This week I had an accident with my project. I was adding an input zone through an .ini file and suddenly all of the configuration file got reset to the default settings somehow! I have no idea why that happened, but fortunately I had a backup of the project on my desktop PC so I copied the configuration files from there. Now I'm back in shape.
I finally managed to add a weapon to the pawn! :)) Although the weapon still needs some refining I'm still happy with the result. It might sound simple to a person who already knows how to add a weapon to a pawn, but for me it was like walking in a dark and trying to find a way out.
I also starting to work on the designs already! I was a bit afraid of this stage, because design is the thing that makes me nervous most of the time.
On this week's to-do list is finishing the weapon class and studying basic usage of AI classes. Also I need to get done with end game events, HUD, menus and transition levels. I don't think I manage to cover all of that this week, but what cheers me up is that as soon as I'm done with these I can start actual production of the game!
Things go really well! I actually can't believe I'm still doing it))
Cheers!
Now let me tell you a few words about how the study and game-dev process is going.
This week I had an accident with my project. I was adding an input zone through an .ini file and suddenly all of the configuration file got reset to the default settings somehow! I have no idea why that happened, but fortunately I had a backup of the project on my desktop PC so I copied the configuration files from there. Now I'm back in shape.
I know it doesn't look so pretty. It's just a placeholder graphics. |
I also starting to work on the designs already! I was a bit afraid of this stage, because design is the thing that makes me nervous most of the time.
On this week's to-do list is finishing the weapon class and studying basic usage of AI classes. Also I need to get done with end game events, HUD, menus and transition levels. I don't think I manage to cover all of that this week, but what cheers me up is that as soon as I'm done with these I can start actual production of the game!
Things go really well! I actually can't believe I'm still doing it))
Cheers!
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